![]() ![]() Fixed a bug where the BD-oil VFX did not properly render.Fixed a freeze that occasionally occurred while talking to Doma.Fixed an issue with enemy AI remaining in T Pose during photo mode.Fixed issues with cinematic dialogue overlapping.Fixed an issue with registered Nekko disappearing from the stable.Fixed an issue with registered Nekko colors not saving.Fixed an issue with dynamic cloth inside the Mantis.Performance improvements across PlayStation 5 and Xbox Series X|S.Fixed crashes that were tied to skipping cinematics.Multiple crashes fixed across PlayStation and Xbox Series X|S and various areas of the game. ![]() Here are the fixes you can expect with this patch for PS5 and Xbox Series X|S: Tomorrow, 5/2, we will be releasing a patch for consoles that address various performance issues and bugs as well. You can expect more PC updates as soon as possible. ![]() We've released a patch for PC today to make some performance improvements for non-raytraced rendering. Here are the full patch notes, courtesy of the Star Wars Jedi: Survivor Reddit account: EA and Respawn have gotten to work on the long process of fixing Survivor's many optimization issues with a patch that's hitting PC today and coming to consoles tomorrow. While Star Wars fans found a lot to enjoy, there's no denying that there were some big problems that affected a sizable amount of the user base. Star Wars Jedi: Survivor released over the weekend. ![]()
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